

In the first four lessons, we have been basically dealing with the torso of either human,
animal or cartoon characters without actually calling them that. In this lesson we want to expand on
that direction by adding appendages to these basic forms. The primary skill required to do this is
being able to draw cylinders. Glenn breaks this down into a series of steps that are easy to
understand and apply.
Contains: Lecture, demonstration and a model to draw.
1 AVI | 701 MB
[hide]http://rapidshare.com/files/155323144/G ... .part1.rar
http://rapidshare.com/files/155329542/G ... .part2.rar
http://rapidshare.com/files/155335874/G ... .part3.rar
http://rapidshare.com/files/155341943/G ... .part4.rar
http://rapidshare.com/files/155347833/G ... .part5.rar
http://rapidshare.com/files/155353482/G ... .part6.rar
http://rapidshare.com/files/155358791/G ... .part7.rar
http://rapidshare.com/files/155358877/G ... .part8.rar
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