ActionScript 3.0 Bible (With Source Code)
Roger Braunstein, Mims H. Wright, Josuha J. Noble "ActionScript 3.0 Bible (With Source Code)"
October 2007 | English | ISBN-13: 978-0-470-13560-0 | 792 Pages | PDF | 16.8 MB
ActionScript has matured into a full-fledged, object-oriented programming language for creating cutting-edge Web applications, and this comprehensive book is just what you need to succeed. If you want to add interactivity to Flash, build Flex applications, or work with animation — it's all here, and more. Packed with clear instruction, step-by-step tutorials, and advanced techniques, this book is your go-to guide to unlock the power of this amazing language. Learn the basics, apply object-oriented programming, and more.
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ActionScript 3.0 Game Programming University
Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games. Gary also provides a companion website - flashgameu.com, which contains files, updates, new content, Gary's blog and much more.
[hide]http://www.easy-share.com/1905356386/ActionScript 3.0 Game Programming University.rar[/hide]
ActionScript 3.0 Bible
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